The market for virtual in-game items such as shields, skins, weapons, etcetera has exploded in the past few years, mostly due to a rise in multiplayer online gaming. The global virtual goods market is estimated to reach $189.76 billion by 2025, and some items are already selling for millions.
Marketplaces are cropping up in every corner of the world to facilitate the trade of in-game items. The primary seller is usually the game publisher, but a secondary market for these items is also thriving. Player to player transactions are also very common, and some players even sell whole accounts online.
In-game items are the bread and butter of game publishers who have released free-to-play games. The idea is to make the players buy cosmetic items, season pass etc and provide additional perks in the game. However, the problem is that this billion-dollar market literally has no rules or regulations.
If you are buying stuff from the game publisher directly, there is generally no risk involved. But what about that special shield that has been phased out from the game store, but is available on eBay? Definitely a no-no!
A list of risks we have come across regarding buying and trading of game shields, skins and weapons:
While virtual goods are very lucrative for gamers and users to interact with the virtual world, the current legal uncertainty is worrying. However, many game publishers such as Steam themselves provide trading platform to players. Here are some tips to help you navigate the virtual items marketplaces.
Here we list some of the reliable websites that you can use to buy or sell your in-game assets. We are only listing only secondary and third-party marketplaces as most game publishers have their own official stores as well.
| Items marketplace |
| G2G |
| PlayerAuctions |
| GVGMall |
| Gamerscart |
| SEA Gamer Mall |
| DMarket |
| Loothunt |
| Easy 2 Play |
| EpicNPC |
| Gameflip |
| Bitskins |
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